Prototyping Methods and Technologies

Cost Minimization and Value Maximization

The main goal of building physical prototypes is to find the optimal trade-off between meeting the prototype’s objectives and minimizing its cost and maximizing its informational value. In other words, we want to create the most affordable prototype that can give us useful feedback on the design with a reasonable degree of uncertainty. Depending on the stage of the design process, different types of prototypes may be more suitable. For example, a simple proof-of-concept prototype can be made by hand from materials like cardboard. This type of prototype can help us evaluate the size, layout of components, and general idea of the design, but it cannot tell us much about the manufacturing process or the functionality. On the other hand, a scaled functional prototype of an aircraft turbine engine can provide a lot of information about the performance, but it is very expensive to make. It would not make sense to use this kind of prototype to answer questions about the size or arrangement of components. Therefore, we need to first identify the purpose of the prototype and then choose the technology or method that will produce the prototype with the lowest cost and highest value. We also need to consider the additional costs of secondary processes, such as sanding and removing support material, and assembly that may affect the prototype development.

Rough Mock-Ups

Proof-of-concept prototypes are often built in the early design stage to explore and compare different concept solutions. Since the main goal is communication of concept and limited functionality, these types of prototypes are often made with craft materials. Cardboard, hardboard, wood, plastic and metal building blocks, and clay are common materials.

Best Practices for Mock-Ups

  • Focus on communicating the key concept. If the goal is to demonstrate how the product would move, focus on the movement not necessarily the size or color.
  • Be careful about unintentionally inheriting design fixation based on the material. For example, using pre-made toy building blocks may lead to inadvertent design for simple rectangular structural elements.
  • Give the time needed for building an effective model. Crafting can be a longer than expected process. Invest additional time and resources if using this prototype for securing stakeholder buy-in.

See many more practical tips for mock-ups and other types of prototypes here:

Additive Manufacturing Methods

Additive manufacturing (AM) is a process of creating three-dimensional objects by adding material layer by layer, following a digital model. AM can be used for both full-scale production and prototype development, depending on the design, material, and application. AM offers several advantages for prototyping, such as speed, flexibility, and cost-effectiveness.

Some of the common technologies for prototype manufacturing using AM are:

  • Fused deposition modeling (FDM): This technology uses a heated nozzle to extrude thermoplastic filaments onto a build platform, forming the desired shape. FDM is suitable for prototyping functional parts that require strength and durability.
  • Stereolithography (SLA): This technology uses a laser beam to selectively cure liquid resin into solid layers, creating high-resolution and smooth-surfaced models. SLA is suitable for prototyping complex geometries and fine details that require accuracy and aesthetics.
  • Selective laser sintering (SLS): This technology uses a laser beam to fuse powdered material, such as nylon or metal, into solid layers, forming dense and robust parts. SLS is suitable for prototyping parts that require high mechanical performance and thermal resistance.

Best Practice for Prototype Development with AM

  • Consolidate multi-part assemblies into single parts whenever possible. This can reduce the number of interfaces, joints, fasteners, and supports needed, and improve the structural integrity, functionality, and aesthetics of the prototype. However, this also requires careful consideration of the design constraints, such as printability, accessibility, and assembly/ disassembly.
  • Use the right design software that can handle the complexity and diversity of AM processes and materials. Traditional CAD software may not be sufficient for designing parts that exploit the full potential of AM, such as lattice structures, organic shapes, or multi-materials. Therefore, it is advisable to use software that can support AM-specific features, such as topology optimization, generative design, or slicing. Some CAD tools can simulate the manufacturing process, helping to identify potential issues such as thermal stress concentrations.
  • Pay attention to the printing orientation of the part. The printing orientation can affect the dimensional accuracy, surface roughness, layer visibility, support structures, and mechanical properties of the part. For example, printing a part horizontally can minimize the need for supports and reduce the layer visibility, but it can also increase the surface roughness and decrease the strength along the layer direction. Therefore, it is important to choose the optimal printing orientation that balances these factors according to the design requirements.
  • design based on the printing resolution of the chosen AM technology. The printing resolution determines how fine or coarse the layers are, and how well the part matches the digital model. Different AM technologies have different printing resolutions, depending on the type and size of the material used. For example, fused deposition modeling (FDM) uses thermoplastic filaments that are extruded through a nozzle, resulting in relatively low resolution and high layer visibility. Stereolithography (SLA) uses liquid photopolymer resin that is cured by a laser beam, resulting in relatively high resolution and smooth surface finish. Selective laser sintering (SLS) uses powder material that is fused by a laser beam, resulting in moderate resolution and rough surface texture. Therefore, it is important to design the part according to the capabilities and limitations of the chosen AM technology.

Subtractive Manufacturing Methods

Subtractive manufacturing is a process that removes material from a solid piece of raw material to create a desired shape or form. Subtractive methods are widely used in traditional or mass manufacturing, such as machining, cutting, drilling, and carving. However, some subtractive technologies are also suitable for rapid prototyping.

Laser cutting uses a high-powered beam of light to cut through various materials, such as metal, wood, plastic, and paper. Laser cutting can produce precise and complex shapes with smooth edges and fine details. Laser cutting is also fast and efficient, as it can cut multiple layers of material at once. A similar approach is water jet cutting.

Another subtractive method that can be used for rapid prototyping is desktop milling, drilling, and turning. These are small-scale versions of the machining processes that use rotating tools to remove material from a workpiece. Desktop milling, drilling, and turning can be used for small batch production of prototypes that require high accuracy and quality. These processes can work with different materials, such as metal, wood, plastic, and composite.

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Introduction to Mechanical Design and Manufacturing Copyright © by David Jensen is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License, except where otherwise noted.

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